Computer Schaak Vereniging Nederland (CSVN)
Utrecht, September 25th, 2000
ad art. 5: The end of a game
The operator has the right to resign a game, offer a draw or accept
an offered draw on behalf of the computer. If a game is stopped in this
way, the arbiter can still decide that the game must be resumed. Claims
for a draw based on art. 9.2 (repetition) or 9.3 (50-moves) must be made
by the computer itself.
ad art. 6: The chess clock
When a computer cannot operate the clock, this is done by the operator.
As long as both programs are playing from
the opening book, the clock don’t need to
be used.
ad art. 7: Irregularities
When during the game it is observed that a peace is located on the
wrong field, then the position will be restored to before the irregularity,
and the move indicated by the computer will be made on the board. The time
used will be reduced by the arbiter, in the ratio of the number of played
moves and the used time. The arbiter can grant the oponent extra time as
compensation, for instance to rebuild hashtables.
ad art. 8: Notation of the games
Regardless the fact the computer keeps a record of the moves, the operator
is to write down a notation form with all moves made and to make this form
temporarily available on request of the tournament organisation.
ad art. 12: The player's conduct
It is forbidden to distract or inflict interference on the opponent
in any way.
ad art. A: The adjournment
When a game needs to be adjourned, the arbiter makes sure only he and
the corresponding operator know the move. He checks also that the right
move is actually put into the envelop.
1 On a power-failure the games are interrupted until playing can be resumed. If necessary extra time can be granted to compensate for for instance lost hashtables.The maximum time-allowence per game per player for type 2 or 3 failures is 15 minutes. When this time has been used, the player’s clock is activated again, and the failure has to be resolved in the player’s own time.
2 On a computer failure of a participant (hardware, including disconnected communication lines, or system software) the operator will be given the opportunity to resume the game, or to re-establish the communication.
3 On programming errors the operator will be given the opportunity to resume the game. For this the program error may be corrected (edit, compile, link), and/or the program may be restarted with other parameters. Eventually an older version of the program may be started.
D. The playing tempo is 90 minutes for the whole game. This implies that article 10 (quickplay finish) from the FIDE laws of chess is in force. No time compensation will be given for slow communication lines.
E. When a participant disagrees with an arbiter’s decision, he can make an appeal to the committee of appeal. This committee consist of three persons, plus a primary and a secondary stand-by who will act when a committee member himself is involved in the appeal. Next to a representative from the board (who is not involved in the organisation), the committe will be assigned before the start of the tournament by lot out of the partici-pants. A drawn participant may refuse to take part in the committee. The committee decides by majority of votes.
F. When the Dutch and English text of these regulations lead to diffe-rent interpretations, the Dutch text prevails.
Rienk Doetjes, arbiter.